The Oldest Rivalry in ComputingForget Apple vs. Google. Emacs and Vi have been battling for text-editor supremacy among programmers for 40 years.
Unnatural DisasterRoger Pielke Jr.’s writing is an embarrassment to Nate Silver’s new venture.
Plato’s ReturnRebecca Newberger Goldstein resurrects the Greek philosopher in an audacious, brainy book.
The Hardest Computer Game of All TimeIt was called Robot Odyssey, it took me 13 years to finish it, and it sealed my fate as a programmer.
Google Is Trying Harder Than Ever to Be FacebookAnd as a result, its users feel betrayed and manipulated.
How Failure Breeds Success
Re-AnimatorHow Stewart Butterfield created Flickr and Slack out of the ashes of failed projects.
Yes, Your Internet Is Getting SlowerYour provider likes it that way. And the government doesn’t care.
The Death of ZyngaAnd the birth of all the other companies perfecting Zynga’s pay-to-win games model.
Trust Nothing, Verify EverythingA software engineer reads Piketty’s Capital in the Twenty-First Century.
Game Over and Over and OverThe extremely difficult Dark Souls II and the rise of “masocore” gaming.
Language BarriersStephen Wolfram claims he can make the world computable. Is he on to something?
An Extraordinary Kind of StupidThe weirdest thing about the Apple security bug is how simple it was.
Feed the BeastFacebook’s growth may be leveling off, but its ability to milk its most loyal users keeps improving.
Obama’s Nonreform ReformsThe president’s NSA surveillance speech left six key questions unanswered.
The NSA Is Bad for BusinessAnd that’s why all the biggest tech rivals are joining together to limit government surveillance.
The Myths of Katrina Ten years after the storm, falsehood about warnings, violence, and recovery persist. Here’s the truth.
What Happened at Slate This Week? International affairs writer Joshua Keating on what to read to understand the apparently permanent slowdown of the Chinese economy.
The Second Mother A magnificent drama about the charged relationship between household help and the household.
“Dressing a Refined Story With a Touch of Vulgarity”: An Interview With Elena Ferrante’s Art Director