It seems doubtful, though, that someone like Costikyan can impact mainstream tastes.In the online gaming magazine Escapist, he wrote that gamers are partially to blame for the lack of an independent scene:
Indie rock fans may prefer somewhat muddy sound over some lushly orchestrated, producer-massaged score; indie film fans may prefer quirky, low-budget titles over big-budget special FX extravaganzas; but in gaming, we have no indie aesthetic, no group of people (of any size at least) who prize independent vision and creativity over production values.
It's true that mainstream consumers have givenbig publishers little incentive to change. When the movie business decentralized in the mid-20th century, the door opened for avant-garde filmmakers free from studio control. Just as important, though, was the social change of the 1960s—moviegoers wanted something new. It happened again in the 1990s, when Quentin Tarantino and the Weinsteins re-invigorated American indie film and transformed the business.
Today, the video-game industry is at a similar crossroads. In one direction is an ever-deepening Madden playbook, and in the other is progress. The video game now holds much promise as a cultural mover. If the big studios stay in charge, it may return to its former status: the pastime of teenage boys and middle-aged nerds at gaming conventions.
TODAY IN SLATE
Scalia’s Liberal Streak
The conservative justice’s most brilliant—and surprisingly progressive—moments on the bench.
Colorado Is Ground Zero for the Fight Over Female Voters
There’s a Way to Keep Ex-Cons Out of Prison That Pays for Itself. Why Don’t More States Use It?
The NFL Explains How It Sees “the Role of the Female”
The Music Industry Is Ignoring Some of the Best Black Women Singing R&B
Theo’s Joint and Vanessa’s Whiskey
No sitcom did the “Very Special Episode” as well as The Cosby Show.
The Other Huxtable Effect
Thirty years ago, The Cosby Show gave us one of TV’s great feminists.