Game guides point lost players in the right direction.

The art of play.
Sept. 10 2004 12:23 PM

Turn Left at the Zombie

Game guides point lost players in the right direction.

(Continued from Page 1)

With games getting more Byzantine all the time, the audience for comprehensive guides is only going to grow. That ought to eventually affect how games are made. Now that legitimate publishers and obsessive fans are cranking out three or four comprehensive guides for every game, designers can create ever-more-enormous worlds without having to worry that no one will ever see them. Thankfully, there will always be someone to exhaustively document it—and keep lamers like me in the loop.

Clive Thompson is a longtime contributing writer for the New York Times Magazine and a columnist for Wired. He is the author of Smarter Than You Think: How Technology Is Changing Our Minds for the Better.

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