The Undead Zone
Why realistic graphics make humans look creepy.
(Continued from Page 1)
Unfortunately, though, gaming's Uncanny Valley could be here to stay, simply because players have become used to it. In the real world of plastic surgery, face-lifts used to look horrifically strange but now go unnoticed. Likewise, we've played with dead, fish-eyed characters for so long that they seem kinda normal. Creepiness, like beauty, is in the eye of the beholder.
Correction, June 10, 2004: This piece originally described the Fear Effect series of games as the "Fear Factor" series.(Return to the corrected sentence.)
SINGLE PAGE
Page:
1
|
2
MYSLATE
Clive Thompson is a contributing writer for the New York Times Magazine and
a columnist for Wired.
Click here to load comments.



There Is Nothing Miraculous About a Tornado, Wolf Blitzer
A Huge Discovery About Prime Numbers—and What It Means for the Future of Math
Giving Poor Kids Computers Changes Nothing