Tough Love
Can a video game be too hard?
(Continued from Page 1)
So, sink 40 hours of your life into a hard game only if it's already been widely praised by game reviewers and game blogs, the folks who play everything. I rely on these selfless warriors the same way I rely on film buffs who visit every benighted film festival on the planet until they've discovered the true indie gems. They suffer so that we don't have to.
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MYSLATE
Clive Thompson is a contributing writer for the New York Times Magazine and
a columnist for Wired.
Illustration by Mark Alan Stamaty.
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