Can a video game be too hard?
So, sink 40 hours of your life into a hard game only if it's already been widely praised by game reviewers and game blogs, the folks who play everything. I rely on these selfless warriors the same way I rely on film buffs who visit every benighted film festival on the planet until they've discovered the true indie gems. They suffer so that we don't have to.
Clive Thompson is a contributing writer for the New York Times Magazine and
a columnist for Wired.
Illustration by Mark Alan Stamaty.