Isabel Greenberg’s graphic novel The Encyclopedia of Early Earth, reviewed.

We Tell Ourselves Stories in Order to Live

We Tell Ourselves Stories in Order to Live

Reading between the lines.
Dec. 3 2013 10:49 AM

A Species of Scheherazades

An inventive comic about the human need for storytelling.

Illustration by Isabel Greenberg.
A panel from The Encyclopedia of Early Earth

Illustration by Isabel Greenberg. Courtesy of Little, Brown.

For evidence of our species’ tendency toward complacent self-regard, you don’t have to look very much further than the name we’ve given ourselves. (My Latin is a little rough, but Homo sapiens basically translates as “clever man.”) We see ourselves largely in terms of our knowing; our place in the natural order of things is at the top, as the ones who have it figured out. And it’s pretty obvious, too, that it was a biologist who got to do this naming because the name reflects our conception of ourselves as knowers and understanders of the world—as scientists by nature. There’s another way of thinking about what defines us, though, that is just as reflective of our essential qualities: We are creatures of narrative, makers and consumers of stories. And the things we don’t understand about the world and our place in it—the areas that remain dark to our scientific sapience—have always provided fertile territory for that narrative inventiveness. We understand the world by making it up. “We tell ourselves stories in order to live,” as Joan Didion famously put it; we’re a species of Scheherazades, narrating for our lives.

Mark O'Connell Mark O'Connell

Mark O'Connell is a Slate books columnist and a staff writer for the Millions.

The presence of Scheherazade’s tutelary spirit is one you feel throughout Isabel Greenberg’s The Encyclopedia of Early Earth, an inventive graphic novel about the telling of stories, about making things up and staying alive. Although the whole thing is held together by a simple framing narrative (a story about a storyteller who sets off in search of a missing piece of his soul), the main substance of the book is in its diversions, in the stories that unfold within that frame. Greenberg’s imagined world is a patchwork map sewn together from the territories of culturally ingrained mythologies—ancient Greece, the Hebrew Bible, Norse legend, and the above-mentioned Arabian Nights, among others. Part of the considerable charm of the book, at least for a particular kind of pedantic reader (i.e., this one), is in spotting these allusions and inspirations, and the clever means by which she integrates them and deviates from them.

The comic opens with a setup straight out of the Book of Exodus: Three sisters walking together along the banks of a lake in the Land of Nord (a polar region peopled by the broadly Inuit-like Nords) find an abandoned baby in a basket. They look after him together, but tensions arise—as tensions inevitably must in such scenarios—over who loves him the most and should therefore get to raise him as her own. So the whole non-nuclear family piles into a canoe and paddles out to the iceberg home of a medicine man to whom “the Nords deferred ... in all matters of importance.” There’s a King Solomon-style standoff among the sisters, and a decision is made to split the child, via unspecified sorcery of soul division, into three distinct but physically identical little boys. Each sister gets her own version of the baby, and things work out tolerably well for a while.



It soon becomes apparent, however, that the three boys are turning out somewhat one-dimensional personalitywise; there’s an angry one who’s only ever angry, a philosophical one who’s only ever philosophical, and a cheerful one who’s only ever cheerful. The sisters realize they’ve made a dreadful mistake and so contrive to have the medicine man recombine the boys into one relatively normal whole. But it further transpires that the soul had actually been split, through some basic thaumaturgical blunder, into four parts, one of which managed to escape into the ether, thereby leaving the boy, who has now become his clan’s storyteller-in-residence, feeling internally riven and incomplete. So he packs his belongings and his adorable little husky into a canoe, and sets off on a quest to find the missing bit of his soul, telling stories along the way.

Greenberg’s style, as a storyteller and as an illustrator, is both straightforward and sophisticated. Her drawings have the elegant and open simplicity of woodcuts; there’s an aesthetic of artful childishness and a sort of wry, amiable tension between the old-style fables and origin myths she deals in and the contemporary language she uses. In one Cain and Abel-like story about the murderous origins of the Viking-like Dag and their ancient quarrel with the neighboring Hal, an elder brother refers to a younger as “a wet little fart” and “a pussy.” (If, by the way, you think your 10 year old can deal with this sort of mild saltiness, you could do a lot worse than steering them in the direction of this book.)